BAA in Media Arts - Concentration in Game Design
Program Requirements
The Bachelor of Applied Arts in media arts - concentration in game design consists of 120 credit hours. In addition to the university scholastic, residence and general education requirements, students must take the following required courses (some required courses may also fulfill general education requirements), 21 credit hours in common core courses and 54 credit hours in a discipline specific track. BAA majors are required to earn a minimum grade of C in each course designated as a C-required course. All students must pass a mid-program review upon successful completion of 59 credit hours of coursework.
Course | Title | Hours |
---|---|---|
General Education | ||
Select courses to meet General Education requirements 1, 2 | 34-35 | |
Media Arts Core Courses | ||
MART 101 | Introduction to Media Arts | 3 |
MART 102 | Introduction to Media Aesthetics and Analysis | 3 |
COMM 206 | Introduction to Multimedia | 3 |
MART 311 | Introduction to Sound for Digital Media | 3 |
MART 391 | Professional Practices in Media Arts - Portfolio | 1 |
MART 392 | Professional Practices in Media Arts - Business Development | 1 |
MART 393 | Professional Practices in Media Arts - Legal Issues | 1 |
MART 299 | Media Arts Practicum I | 1 |
MART 399D | Media Arts Practicum II - Game Design | 2 |
MART 499D | Media Arts Practicum III - Game Design | 3 |
Game Design Concentration Requirements | ||
MART 131 | History of Video Games | 3 |
ARTF 136 | Foundation 2-D Design | 3 |
ARTF 145 | Foundation Drawing | 3 |
ARTS 240 | Introduction to Life Drawing | 3 |
or MART 270 | Figure Drawing for Animators | |
MART 220 | Computer Modeling | 3 |
ARTH 125_ | Art History, Bodies or Play (select one of the ARTH 125 lettered courses) | 3 |
MART 222 | Digital Animation I | 3 |
MART 232 | Game Design I | 3 |
MART 104 | Introduction to Game Design | 3 |
MART 300 | Lighting and Materials | 3 |
MART 355 | Digital Sculpting | 3 |
MART 261 | Game Technology and Coding I | 3 |
MART 361 | Game Technology and Coding II | 3 |
MART 365 | Props and Character Design | 3 |
MART 332 | Game Design II | 3 |
MART 400 | Level Design | 3 |
MART 432 | Game Design III | 3 |
MART 450 | 3D Asset Pipeline | 3 |
Open Electives | ||
Select enough electives to reach 120 credit hours 2 | 10-11 | |
Total Credit Hours | 120 |
- 1
Required major courses may also count towards General Education requirements. Students will need to select additional electives to reach 120 credit hours required for graduation with assistance from an advisor.
- 2
Select general education and elective courses with the assistance of an advisor. These electives could include a minor.
Applied Learning
Students in the BAA in media arts – concentration in game design are required to complete an applied learning or research experience to graduate from the program. The requirement can be met by completing MART 299, MART 399D and MART 499D.